3D Content Interoperability with Topology-Free Modeling – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-04-01T21:14:57Z http://www.open-lab.net/blog/feed/ Philipp Batura <![CDATA[3D Content Interoperability with Topology-Free Modeling]]> http://www.open-lab.net/blog/?p=61202 2023-10-25T22:22:43Z 2023-03-01T14:00:00Z Current topology-based modeling software produces 3D objects in a single level of detail. This makes them inoperable with multiple platforms in the metaverse....]]> Current topology-based modeling software produces 3D objects in a single level of detail. This makes them inoperable with multiple platforms in the metaverse....unicorns

Current topology-based modeling software produces 3D objects in a single level of detail. This makes them inoperable with multiple platforms in the metaverse. In addition, due to the topology creation process, 3D modeling is time consuming and has a high entry barrier for content creation. NVIDIA Inception Program member and New York-based startup Shapeyard is solving the metaverse 3D content��

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