Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-25T17:23:57Z http://www.open-lab.net/blog/feed/ Yury Uralsky <![CDATA[Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage]]> http://www.open-lab.net/blog/?p=56957 2023-10-25T23:52:48Z 2022-11-07T19:00:00Z Load times. They are the bane of any developer trying to construct a seamless experience. Trying to hide loading in a game by forcing a player to shimmy...]]> Load times. They are the bane of any developer trying to construct a seamless experience. Trying to hide loading in a game by forcing a player to shimmy...Photo of a woman looking at her monitor.

Load times. They are the bane of any developer trying to construct a seamless experience. Trying to hide loading in a game by forcing a player to shimmy through narrow passages or take extremely slow elevators breaks immersion. Now, developers have a better solution. NVIDIA collaborated with Microsoft and IHV partners to develop GDeflate for DirectStorage 1.1, an open standard for GPU��

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