Advanced API Performance: Mesh Shaders – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-27T16:00:00Z http://www.open-lab.net/blog/feed/ Ana Mihut <![CDATA[Advanced API Performance: Mesh Shaders]]> http://www.open-lab.net/blog/?p=35887 2023-10-02T05:00:54Z 2021-10-25T16:10:00Z This post covers best practices for mesh shaders on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced API Performance...]]> This post covers best practices for mesh shaders on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced API Performance...A graphic of a computer sending code to multiple stacks.

This post covers best practices for mesh shaders on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced API Performance tips. Mesh shaders are a recent addition to the programmatical pipeline and aim to overcome the bottlenecks of the fixed layout used by the classical geometry pipeline. This post covers best practices for both DirectX and Vulkan��

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