Bradley Dice

Bradley Dice is a senior systems software engineer at NVIDIA developing CUDA C++ and Python software for RAPIDS. Bradley holds a PhD in Physics and Scientific Computing from the University of Michigan.

Posts by Bradley Dice

Data Science

Supercharging Deduplication in pandas Using RAPIDS cuDF

A common operation in data analytics is to drop duplicate rows. Deduplication is critical in Extract, Transform, Load (ETL) workflows, where you might want to... 12 MIN READ
Data Science

Streamline ETL Workflows with Nested Data Types in RAPIDS libcudf

Nested data types are a convenient way to represent hierarchical relationships within columnar data. They are frequently used as part of extract, transform,... 10 MIN READ