Roughly five months ago, we introduced you to the new ray tracing support (via DirectX Raytracing) in the 4.22 release of Unreal Engine. Recently, Epic Games released version 4.23 which brings a number of upgrades for those working with ray tracing. Even better, many of these new and improved features, such as enhancements to performance, quality, and stability, require no direct user effort.
]]>Epic Games is adding ‘Early Access’ support for ray tracing through the DirectX Raytracing API (DXR) to Unreal Engine with the pending release of Unreal Engine 4.22. Demos dating back to GDC 2018 show impressive ray tracing results using DXR. However, UE 4.22 integrates ray tracing support into the mainline branch, making ray tracing available to the wider world. While 4.22 is an early release…
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