Gabriele Leone

Gabriele Leone is the Director of the Real-Time Content Technology team at NVIDIA, where he leads a multidisciplinary group of engineers, technical artists, and designers dedicated to advancing the frontiers of real-time computer graphics, robotics, and AI development. A graduate of ArtCenter College of Design with a degree in Industrial Design, Gabriele has amassed extensive experience across the film, video game, and product industries, having contributed to renowned companies such as Activision Blizzard, Kojima Productions, Paramount Pictures, Intuitive Surgical, and Oculus—just to name a few.
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Posts by Gabriele Leone

Content Creation / Rendering

Q&A: Real-Time Ray Tracing in a Cinematic Scene

Six years ago, real-time ray tracing was seen as a pipe dream. Back then, cinematic-quality rendering required computer farms to slowly bake every frame... 5 MIN READ
Simulation / Modeling / Design

From the Omniverse Experiment Archives: NVIDIA Omniverse RTX Racing Demo Showcases Powerful Rendering, Realistic Simulation

A team of NVIDIA artists released never-before-seen imagery and behind-the-scenes videos from the Omniverse RTX Racer playable sample project. The clips and... 5 MIN READ