Grigory Odegov – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2023-10-25T23:54:25Z http://www.open-lab.net/blog/feed/ Grigory Odegov <![CDATA[Implementing NVIDIA Highlights Plugin for Unreal Engine 4]]> http://www.open-lab.net/blog/?p=9843 2023-10-25T23:54:25Z 2018-03-21T18:35:11Z NVIDIA Highlights (or just Highlights) is a feature of NVIDIA Shadowplay that allows players to capture in-game moments automatically based on in-game events....]]>

NVIDIA Highlights (or just Highlights) is a feature of NVIDIA Shadowplay that allows players to capture in-game moments automatically based on in-game events. (More information about Shadowplay can be found here). This tutorial focuses on the Unreal Engine plugin which adds support for NVIDIA Highlights to Blueprints and C++, allowing developers to integrate the SDK into their game with very…

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