Gavriel State

Gavriel State is a Senior Director for Simulation and AI at NVIDIA, based in Toronto, where he leads the team building the Isaac Sim robotics simulator and Isaac Lab for reinforcement learning and sim-to-real robotics transfer. He is also involved in efforts around real-to-sim 3D reconstruction, including rendering technologies such as 3D Gaussian Ray Tracing, as well as synthetic data generation through the Omniverse Replicator system.
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Posts by Gavriel State

Robotics

Announcing Newton, an Open-Source Physics Engine for Robotics Simulation

Physical AI models enable robots to autonomously perceive, interpret, reason, and interact with the real world. Accelerated computing and simulations are key to... 5 MIN READ
A group of different animals standing together.
Generative AI

Rapidly Generate 3D Assets for Virtual Worlds with Generative AI

To accelerate the development of 3D worlds and the metaverse, NVIDIA has launched numerous AI research projects to help creators across industries unlock new... 5 MIN READ
Robotics

Reinforcing the Value of Simulation by Teaching Dexterity to a Real Robot Hand

The human hand is one of the most remarkable outcomes of millions of years of evolution. The ability to pick up all sorts of objects and use them as tools is a... 7 MIN READ
Simulation / Modeling / Design

Sim2SG: Generating Sim-to-Real Scene Graphs for Transfer Learning

Scene graphs (SGs) in both computer vision and computer graphics are an interpretable and structural representation of scenes. A scene graph summarizes entities... 5 MIN READ