Turing GPUs introduce a new shading capability called Texture Space Shading (TSS), where shading values are dynamically computed and stored in a texture as texels in a texture space. Later, pixels are texture mapped, where pixels in screen-space are mapped into texture space, and the corresponding texels are sampled and filtered using a standard texture lookup operation. With this technology we…
]]>Fueled by the ongoing growth of the gaming market and its insatiable demand for better 3D graphics, NVIDIA® has evolved the GPU into the world’s leading parallel processing engine for many computationally-intensive applications. In addition to rendering highly realistic and immersive 3D games, NVIDIA GPUs also accelerate content creation workflows, high performance computing (HPC) and datacenter…
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