Ike Nnoli – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-04-23T02:52:23Z http://www.open-lab.net/blog/feed/ Ike Nnoli <![CDATA[Bring NVIDIA ACE AI Characters to Games with the New In-Game Inferencing SDK]]> http://www.open-lab.net/blog/?p=96051 2025-04-23T02:43:15Z 2025-02-20T17:00:00Z NVIDIA ACE is a suite of digital human technologies that bring game characters and digital assistants to life with generative AI. ACE on-device models enable...]]>

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Ike Nnoli <![CDATA[Get Started with Neural Rendering Using NVIDIA RTX Kit]]> http://www.open-lab.net/blog/?p=95850 2025-04-23T02:52:23Z 2025-02-06T20:14:17Z Neural rendering is the next era of computer graphics.  By integrating neural networks into the rendering process, we can take dramatic leaps forward in...]]>

Neural rendering is the next era of computer graphics. By integrating neural networks into the rendering process, we can take dramatic leaps forward in performance, image quality, and interactivity to deliver new levels of immersion. NVIDIA RTX Kit is a suite of neural rendering technologies to ray-trace games with AI, render scenes with immense geometry, and create game characters with…

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Ike Nnoli <![CDATA[NVIDIA RTX Neural Rendering Introduces Next Era of AI-Powered Graphics Innovation]]> http://www.open-lab.net/blog/?p=94662 2025-02-03T21:14:21Z 2025-01-07T03:22:00Z NVIDIA today unveiled next-generation hardware for gamers, creators, and developers��the GeForce RTX 50 Series desktop and laptop GPUs. Alongside these GPUs,...]]>

NVIDIA today unveiled next-generation hardware for gamers, creators, and developers—the GeForce RTX 50 Series desktop and laptop GPUs. Alongside these GPUs, NVIDIA introduced NVIDIA RTX Kit, a suite of neural rendering technologies to ray trace games with AI, render scenes with immense geometry, and create game characters with lifelike visuals. RTX Kit enhances geometry, textures, materials…

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Ike Nnoli <![CDATA[Just Released: GPU Zen 3: Advanced Rendering Techniques]]> http://www.open-lab.net/blog/?p=94490 2024-12-24T01:11:13Z 2024-12-20T17:47:09Z Grab your copy of GPU Zen 3 to learn about the latest in real-time rendering. More info >]]>

Grab your copy of GPU Zen 3 to learn about the latest in real-time rendering. More info >…

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Ike Nnoli <![CDATA[Deploy Agents, Assistants, and Avatars on NVIDIA RTX AI PCs with New Small Language Models]]> http://www.open-lab.net/blog/?p=92896 2024-12-17T03:32:15Z 2024-12-17T18:00:00Z NVIDIA just announced a series of small language models (SLMs) that increase the amount and type of information digital humans can use to augment their...]]>

NVIDIA just announced a series of small language models (SLMs) that increase the amount and type of information digital humans can use to augment their responses. This includes new large-context models that provide more relevant answers and new multi-modal models that allow images as inputs. These models are available now as part of NVIDIA ACE, a suite of digital human technologies that brings…

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Ike Nnoli <![CDATA[Simplify and Scale AI-Powered MetaHuman Deployment with NVIDIA ACE and Unreal Engine 5]]> http://www.open-lab.net/blog/?p=89597 2024-11-04T22:51:46Z 2024-10-01T17:00:00Z At Unreal Fest 2024, NVIDIA released new Unreal Engine 5 on-device plugins for NVIDIA ACE, making it easier to build and deploy AI-powered MetaHuman characters...]]>

At Unreal Fest 2024, NVIDIA released new Unreal Engine 5 on-device plugins for NVIDIA ACE, making it easier to build and deploy AI-powered MetaHuman characters on Windows PCs. ACE is a suite of digital human technologies that provide speech, intelligence, and animation powered by generative AI. Developers can also now access a new Audio2Face-3D plugin for AI-powered facial animations in…

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Ike Nnoli <![CDATA[Deploy the First On-Device Small Language Model for Improved Game Character Roleplay]]> http://www.open-lab.net/blog/?p=87302 2024-08-22T18:24:51Z 2024-08-20T13:05:00Z At Gamescom 2024, NVIDIA announced our first on-device small language model (SLM) for improving the conversation abilities of game characters. We also announced...]]>

At Gamescom 2024, NVIDIA announced our first on-device small language model (SLM) for improving the conversation abilities of game characters. We also announced that the first game to showcase NVIDIA ACE and digital human technologies is Amazing Seasun Games’ Mecha BREAK, bringing its characters to life and providing a more dynamic and immersive gameplay experience on NVIDIA GeForce RTX AI PCs.

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Ike Nnoli <![CDATA[Build Lifelike Digital Human Technology with NVIDIA ACE, Now Generally Available]]> http://www.open-lab.net/blog/?p=83173 2024-11-14T16:09:51Z 2024-06-04T16:42:49Z NVIDIA ACE��a suite of generative AI-enabled digital human technologies��is now generally available for developers. Packaged as NVIDIA NIM microservices, ACE...]]>

NVIDIA ACE—a suite of generative AI-enabled digital human technologies—is now generally available for developers. Packaged as NVIDIA NIM microservices, ACE enables developers to deliver high-quality natural language understanding, speech synthesis, and facial animation for gaming, customer service, healthcare, and more. NVIDIA is also introducing ACE PC NIM microservices for deployment…

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Ike Nnoli <![CDATA[Generative AI for Digital Human Technologies and New AI-powered NVIDIA RTX Lighting]]> http://www.open-lab.net/blog/?p=79707 2024-12-09T16:51:28Z 2024-03-19T17:00:00Z At GDC 2024, NVIDIA announced that leading AI application developers such as Inworld AI are using NVIDIA digital human technologies to accelerate the deployment...]]>

At GDC 2024, NVIDIA announced that leading AI application developers such as Inworld AI are using NVIDIA digital human technologies to accelerate the deployment of generative AI-powered game characters alongside updated NVIDIA RTX SDKs that simplify the creation of beautiful worlds. You can incorporate the full suite of NVIDIA digital human technologies or individual microservices into…

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Ike Nnoli <![CDATA[Building Lifelike Digital Avatars with NVIDIA ACE Microservices]]> http://www.open-lab.net/blog/?p=76147 2024-01-25T18:17:41Z 2024-01-08T16:30:00Z Generative AI technologies are revolutionizing how games are produced and played. Game developers are exploring how these technologies can accelerate their...]]>

Generative AI technologies are revolutionizing how games are produced and played. Game developers are exploring how these technologies can accelerate their content pipelines and provide new gameplay experiences previously thought impossible. One area of focus, digital avatars, will have a transformative impact on how gamers will interact with non-playable characters (NPCs). Historically…

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Ike Nnoli <![CDATA[Create Lifelike Avatars with AI Animation and Speech Features in NVIDIA ACE]]> http://www.open-lab.net/blog/?p=74159 2024-11-20T23:02:47Z 2023-12-04T22:00:00Z NVIDIA today unveiled major upgrades to the NVIDIA Avatar Cloud Engine (ACE) suite of technologies, bringing enhanced realism and accessibility to AI-powered...]]>

NVIDIA today unveiled major upgrades to the NVIDIA Avatar Cloud Engine (ACE) suite of technologies, bringing enhanced realism and accessibility to AI-powered avatars and digital humans. These latest animation and speech capabilities enable more natural conversations and emotional expressions. Developers can now easily implement and scale intelligent avatars across applications using new…

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Ike Nnoli <![CDATA[How to Successfully Integrate NVIDIA DLSS 3]]> http://www.open-lab.net/blog/?p=64959 2023-11-02T20:03:25Z 2023-06-21T13:00:00Z NVIDIA DLSS Frame Generation is the new performance multiplier in DLSS 3 that uses AI to create entirely new frames. This breakthrough has made real-time path...]]>

NVIDIA DLSS Frame Generation is the new performance multiplier in DLSS 3 that uses AI to create entirely new frames. This breakthrough has made real-time path tracing—the next frontier in video game graphics—possible. NVIDIA has made it easier for you to take full advantage of this technology with the release of the Unreal Engine 5.2 Plugin and Streamline 2.1 SDK.

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Ike Nnoli <![CDATA[Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games]]> http://www.open-lab.net/blog/?p=65490 2024-11-20T23:04:23Z 2023-05-29T03:30:00Z Generative AI technologies are revolutionizing how games are conceived, produced, and played. Game developers are exploring how these technologies impact 2D and...]]>

Generative AI technologies are revolutionizing how games are conceived, produced, and played. Game developers are exploring how these technologies impact 2D and 3D content-creation pipelines during production. Part of the excitement comes from the ability to create gaming experiences at runtime that would have been impossible using earlier solutions. The creation of non-playable characters…

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Ike Nnoli <![CDATA[Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies]]> http://www.open-lab.net/blog/?p=62120 2024-08-28T18:10:25Z 2023-03-20T17:00:00Z At GDC 2023, NVIDIA released new tools that make real-time path tracing more accessible to developers while accelerating the creation of ultra-realistic game...]]>

At GDC 2023, NVIDIA released new tools that make real-time path tracing more accessible to developers while accelerating the creation of ultra-realistic game worlds. Announced with the NVIDIA Ada Lovelace architecture, DLSS 3 raised the bar not just for visuals but also performance and responsiveness. Since its introduction in 2019 with the NVIDIA Turing architecture…

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Ike Nnoli <![CDATA[Accelerating Ultra-Realistic Game Development with NVIDIA DLSS 3 and NVIDIA RTX Path Tracing]]> http://www.open-lab.net/blog/?p=54987 2024-08-28T18:11:09Z 2022-09-21T14:50:00Z NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world��s most advanced graphics...]]>

NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world’s most advanced graphics cards. Featuring third-generation Ray Tracing Cores and fourth-generation Tensor Cores, they accelerate games that take advantage of the latest neural graphics and ray tracing technology. Since the introduction of the GeForce RTX 20 Series…

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Ike Nnoli <![CDATA[New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022]]> http://www.open-lab.net/blog/?p=45449 2024-12-09T16:57:05Z 2022-03-24T17:00:00Z This week at GDC, NVIDIA announced a number of new tools for game developers to help save time, more easily integrate NVIDIA RTX, and streamline the creation of...]]>

This week at GDC, NVIDIA announced a number of new tools for game developers to help save time, more easily integrate NVIDIA RTX, and streamline the creation of virtual worlds. Watch this overview of three exciting new tools now available. Since NVIDIA Deep Learning Super Sampling (DLSS) launched in 2019, a variety of super-resolution technologies have shipped from both hardware…

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Ike Nnoli <![CDATA[Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine]]> http://www.open-lab.net/blog/?p=39840 2023-10-25T23:52:59Z 2021-11-09T09:30:00Z Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and...]]>

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). The updates are available through NVIDIA SDKs and select technologies through the NVIDIA Branch of Unreal Engine (NvRTX). Unreal Engine is the world’s most open and advanced real-time 3D creation platform.

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Ike Nnoli <![CDATA[Theia Interactive Generates Realistic and Interactive Scenes with DLSS and RTX Global Illumination]]> http://www.open-lab.net/blog/?p=39281 2022-11-23T22:01:33Z 2021-10-28T17:00:00Z Theia Interactive has created award-winning visualizations for hundreds of enterprise clients (including many Fortune 500 companies) in industries spanning...]]>

Theia Interactive has created award-winning visualizations for hundreds of enterprise clients (including many Fortune 500 companies) in industries spanning automotive, aerospace, manufactured products, and architecture, engineering, and construction (AEC). Theia is known for pioneering the use of real-time rendering for non-game mixed reality and interactive development. It also specializes in…

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Ike Nnoli <![CDATA[Explore and Test Experimental Models for DLSS Research]]> http://www.open-lab.net/blog/?p=37548 2023-06-12T21:33:38Z 2021-09-24T17:00:00Z Today, NVIDIA is enabling developers to explore and evaluate experimental AI models for Deep Learning Super Sampling (DLSS). Developers can download...]]>

Today, NVIDIA is enabling developers to explore and evaluate experimental AI models for Deep Learning Super Sampling (DLSS). Developers can download experimental Dynamic-link libraries (DLLs), test how the latest DLSS research enhances their games, and provide feedback for future improvements. NVIDIA DLSS is a deep learning neural network that boosts frame rates and generates beautiful…

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Ike Nnoli <![CDATA[NVIDIA DLSS SDK Now Available for All Developers with Linux Support, Unreal Engine 5 Plugin and New Customizable Options]]> http://www.open-lab.net/blog/?p=34582 2023-10-25T23:53:03Z 2021-07-19T13:02:00Z Today, NVIDIA has made Deep Learning Super Sampling (DLSS) easier and more flexible than ever for developers to access and integrate in their games. The latest...]]>

Today, NVIDIA has made Deep Learning Super Sampling (DLSS) easier and more flexible than ever for developers to access and integrate in their games. The latest DLSS SDK update (version 2.2.1) enables new user customizable options, delivers Linux support and streamlines access. NVIDIA DLSS technology has already been adopted and implemented in over 60 games, including the biggest gaming…

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Ike Nnoli <![CDATA[Top 5 Ray Tracing Sessions for Graphics Developers from GTC 21]]> http://www.open-lab.net/blog/?p=34054 2023-03-14T19:23:40Z 2021-06-30T22:49:13Z Engineers, product developers and designers around the world attended GTC to experience the latest NVIDIA solutions that are accelerating interactive rendering...]]>

Engineers, product developers and designers around the world attended GTC to experience the latest NVIDIA solutions that are accelerating interactive rendering and simulation workflows in real time. We showcased a wide variety of NVIDIA-powered ray tracing technologies and features that provide more realistic visualizations for artists and designers worldwide. Industry luminaries joined us at…

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Ike Nnoli <![CDATA[Top 5 AI Sessions for Graphics Developers from GTC 2021]]> http://www.open-lab.net/blog/?p=33186 2022-08-21T23:51:59Z 2021-06-18T04:26:22Z Engineers, product developers and designers around the world attended GTC to experience the latest NVIDIA solutions that are accelerating interactive rendering...]]>

Engineers, product developers and designers around the world attended GTC to experience the latest NVIDIA solutions that are accelerating interactive rendering and simulation workflows in real-time. We showcased the NVIDIA-powered AI technologies and features that have made creativity faster and easier for artists and designers worldwide. Industry luminaries joined us at GTC to share their…

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Ike Nnoli <![CDATA[Video Processing and Streaming �C Top Resources from GTC 21]]> http://www.open-lab.net/blog/?p=32441 2023-11-02T20:09:14Z 2021-06-04T21:01:42Z AI has been instrumental in providing exciting features and improving quality and operational efficiency for conferencing, media delivery and content...]]>

AI has been instrumental in providing exciting features and improving quality and operational efficiency for conferencing, media delivery and content creation. This year at GTC we announced the release of NVIDIA Maxine, a GPU-accelerated SDK for building innovative virtual collaboration and content creation applications such as video conferencing and live streaming. Check out some of…

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Ike Nnoli <![CDATA[NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation]]> http://www.open-lab.net/blog/?p=32050 2023-10-25T23:53:04Z 2021-05-26T14:44:29Z Unreal Engine 5 Early Access available now with DirectX RayTracing, NVIDIA DLSS, and NVIDIA Reflex support. Today, Unreal Engine 5 (UE5) is available in Early...]]>

Today, Unreal Engine 5 (UE5) is available in Early Access, delivering the next-generation engine from Epic Games that will further propel the industry forward. Unreal Engine is used by more than 11 million creators, making it one of the most popular game engines in the world, and one that continuously pushes the boundaries of what’s possible with real-time technology.

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Ike Nnoli <![CDATA[Take a Deep Dive into Ray Tracing, Machine Learning and Neural Networks Through SIGGRAPH Frontiers]]> http://www.open-lab.net/blog/?p=31827 2022-08-21T23:51:43Z 2021-05-20T00:30:54Z Add SIGGRAPH Frontiers to Your Calendar - Courses Begin May 24th SIGGRAPH 2021 is the premier conference and exhibition in computer graphics and interactive...]]>

SIGGRAPH 2021 is the premier conference and exhibition in computer graphics and interactive techniques. This year, participants can join a series of exciting pre-conference webinars called SIGGRAPH Frontiers Interactions. Starting on May 24, you can take part in industry-leading discussions around ray tracing, machine learning and neural networks. These pre-conference webinars are ongoing…

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Ike Nnoli <![CDATA[Try NVIDIA Game Development SDKs in the Interactive RTX Technology Showcase]]> http://www.open-lab.net/blog/?p=30727 2023-10-25T23:53:05Z 2021-04-14T13:00:00Z Executable and Project Files Available to Download For Game Developers and Digital Artists https://www.youtube.com/watch?v=vnpUykzHpv8 Finding ways to improve...]]>

Finding ways to improve performance and visual fidelity in your games and applications is challenging. To help during the game development process, NVIDIA has packaged and released a suite of SDKs through our branch of Unreal Engine for all developers, from independent to AAA, to harness the power of RTX. Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s…

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