Jon Kennedy – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2024-02-22T19:58:51Z http://www.open-lab.net/blog/feed/ Jon Kennedy <![CDATA[Limiting CPU Threads for Better Game Performance]]> http://www.open-lab.net/blog/?p=77628 2024-02-22T19:58:51Z 2024-02-21T17:38:17Z Many PC games are designed around an eight-core console with an assumption that their software threading system ��just works�� on all PCs, especially...]]>

Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially regarding the number of threads in the worker thread pool. This was a reasonable assumption not too long ago when most PCs had similar core counts to consoles: the CPUs were just faster and performance just scaled. In recent years though…

Source

]]>
1
���˳���97caoporen����