Vincent Brisebois – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2024-06-27T18:18:07Z http://www.open-lab.net/blog/feed/ Vincent Brisebois <![CDATA[Reallusion Brings Digital Characters to Life with NVIDIA AI]]> http://www.open-lab.net/blog/?p=81769 2024-06-27T18:18:07Z 2024-06-10T18:59:33Z In today's digital age, creating realistic animated characters is crucial for filmmakers, game developers, and content creators looking to bring their visions...]]>

In today’s digital age, creating realistic animated characters is crucial for filmmakers, game developers, and content creators looking to bring their visions to life. Reallusion is at the forefront of this cutting-edge art form, using powerful AI technologies like NVIDIA Audio2Face and NVIDIA Maxine to craft lifelike digital humans and character animations. A major challenge exists in…

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Vincent Brisebois <![CDATA[Learn to Build in the Omniverse from Experts in 3D Design and Simulation at NVIDIA GTC]]> http://www.open-lab.net/blog/?p=45055 2023-06-12T21:00:58Z 2022-03-10T18:56:50Z NVIDIA Omniverse continues to transform workflows for developers, researchers, and creators around the world��and there is still more to come. Experience what...]]>

NVIDIA Omniverse continues to transform workflows for developers, researchers, and creators around the world—and there is still more to come. Experience what else Omniverse has in store at NVIDIA GTC, which kicks off March 21. We’re introducing exclusive events, sessions, and other resources to showcase how developers can use Omniverse to build next level applications and tools for virtual…

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Vincent Brisebois <![CDATA[Explore the Latest in Omniverse Create: From Material Browsers to the Animation Sequencer]]> http://www.open-lab.net/blog/?p=35756 2022-08-21T23:52:25Z 2021-08-12T16:17:21Z NVIDIA Omniverse Create 2021.3 is now available in open beta, delivering a new set of features for Omniverse artists, designers, developers, and engineers to...]]>

NVIDIA Omniverse Create 2021.3 is now available in open beta, delivering a new set of features for Omniverse artists, designers, developers, and engineers to enhance graphics and content creation workflows. We sat down with Frank DeLise, Senior Director of Product Management for Omniverse, to get a tour of some of the exciting new features. Get an overview through the clips or view the…

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Vincent Brisebois <![CDATA[An Exclusive Invitation: Peek Behind the Omniverse Curtain at the Inaugural Omniverse User Group]]> http://www.open-lab.net/blog/?p=35266 2022-08-21T23:52:22Z 2021-07-28T16:00:00Z Join the first NVIDIA Omniverse User Group, an exclusive event hosted by the lead engineers, designers, and artists of Omniverse on August 12, during the...]]>

Join the first NVIDIA Omniverse User Group, an exclusive event hosted by the lead engineers, designers, and artists of Omniverse on August 12, during the virtual SIGGRAPH conference. The Omniverse User Group inaugural event is open to all developers, researchers, creators, students, professionals, and hobbyists of all levels, whether current Omniverse power users or curious explorers.

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Vincent Brisebois <![CDATA[Profiling the AI Performance Boost in OptiX 5]]> https://news.www.open-lab.net/?p=8740 2022-08-21T23:43:58Z 2017-07-31T08:38:57Z OptiX 5.0 introduces a new post-processing feature to denoise images. This denoiser is based on a paper published by NVIDIA research "Interactive Reconstruction...]]>

OptiX 5.0 introduces a new post-processing feature to denoise images. This denoiser is based on a paper published by NVIDIA research “Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoencoder”. It uses GPU-accelerated artificial intelligence to dramatically reduce the time to render a high fidelity image that is visually noiseless. To understand the impact…

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