Building the Future of Real-Time Graphics with NVIDIA and Unreal Engine 5.1 – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-26T22:01:23Z http://www.open-lab.net/blog/feed/ Zach Lo <![CDATA[Building the Future of Real-Time Graphics with NVIDIA and Unreal Engine 5.1]]> http://www.open-lab.net/blog/?p=57296 2023-10-25T23:52:47Z 2022-11-15T18:00:00Z The Unreal Engine 5.1 release includes cutting-edge advancements that make it easier to incorporate realistic lighting and accelerate graphics workflows. Using...]]> The Unreal Engine 5.1 release includes cutting-edge advancements that make it easier to incorporate realistic lighting and accelerate graphics workflows. Using...

The Unreal Engine 5.1 release includes cutting-edge advancements that make it easier to incorporate realistic lighting and accelerate graphics workflows. Using the NVIDIA RTX branch of Unreal Engine (NvRTX), you can significantly increase hardware ray-traced and path-traced operations by up to 40%. Unreal Engine 5.1 features Lumen, a real-time global illumination solution��

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