Call for Papers: Real-Time Ray Tracing – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-27T16:00:00Z http://www.open-lab.net/blog/feed/ Nefi Alarcon <![CDATA[Call for Papers: Real-Time Ray Tracing]]> https://news.www.open-lab.net/?p=9556 2022-10-10T18:50:22Z 2018-03-19T17:30:59Z Real-time ray tracing �C the holy grail of graphics, considered unattainable for decades �C is now possible for video games. Thanks to advances in GPU...]]> Real-time ray tracing �C the holy grail of graphics, considered unattainable for decades �C is now possible for video games. Thanks to advances in GPU...

Real-time ray tracing �C the holy grail of graphics, considered unattainable for decades �C is now possible for video games. Thanks to advances in GPU hardware and integration in standards like DirectX, game developers will eagerly add ray tracing to take the next step in visual quality and ease of content creation. To help game developers accelerate information sharing, NVIDIA is working with��

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