Closing the Sim-to-Real Gap: Training Spot Quadruped Locomotion with NVIDIA Isaac Lab – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-26T22:01:23Z http://www.open-lab.net/blog/feed/ Oyindamola Omotuyi <![CDATA[Closing the Sim-to-Real Gap: Training Spot Quadruped Locomotion with NVIDIA Isaac Lab]]> http://www.open-lab.net/blog/?p=84096 2024-06-27T18:18:00Z 2024-06-17T13:00:00Z Developing effective locomotion policies for quadrupeds poses significant challenges in robotics due to the complex dynamics involved. Training quadrupeds to...]]> Developing effective locomotion policies for quadrupeds poses significant challenges in robotics due to the complex dynamics involved. Training quadrupeds to...

Developing effective locomotion policies for quadrupeds poses significant challenges in robotics due to the complex dynamics involved. Training quadrupeds to walk up and down stairs in the real world can damage the equipment and environment. Therefore, simulators play a key role in both safety and time constraints in the learning process. Leveraging deep reinforcement learning (RL) for��

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