Creating Physically Based Materials for Minecraft with NVIDIA RTX – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-04-09T18:45:44Z http://www.open-lab.net/blog/feed/ Paula Jukarainen <![CDATA[Creating Physically Based Materials for Minecraft with NVIDIA RTX]]> http://www.open-lab.net/blog/?p=18259 2022-08-21T23:40:15Z 2020-06-12T18:29:43Z Are you an experienced Minecraft content creator, but new to physically based materials? Or someone who just wants to learn the basics behind physically based...]]> Are you an experienced Minecraft content creator, but new to physically based materials? Or someone who just wants to learn the basics behind physically based...

Are you an experienced Minecraft content creator, but new to physically based materials? Or someone who just wants to learn the basics behind physically based rendering to create your own PBR resource packs? Great! This talk is for you. In ��Creating Physically Based Materials for Minecraft with RTX,�� we introduce you to the new look and possibilities that were launched with Minecraft using��

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