Creating Realistic Materials for the Hyundai Genesis – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-27T16:00:00Z http://www.open-lab.net/blog/feed/ Brad Nemire <![CDATA[Creating Realistic Materials for the Hyundai Genesis]]> https://news.www.open-lab.net/?p=7323 2023-11-30T17:39:58Z 2016-04-29T16:23:49Z At the 2016 GPU Technology Conference (GTC), Hyundai presented how they used GPU-accelerated design software to create a full set of virtual materials for the...]]> At the 2016 GPU Technology Conference (GTC), Hyundai presented how they used GPU-accelerated design software to create a full set of virtual materials for the...

At the 2016 GPU Technology Conference (GTC), Hyundai presented how they used GPU-accelerated design software to create a full set of virtual materials for the exterior and interior of the Hyundai Genesis G380. David Nikel, Digital Model Manager at Hyundai California Design Studio, explained the challenges involved in creating and refining new realistic materials, and how they share material��

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