Differentiable Slang: A Shading Language for Renderers That Learn – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-27T16:00:00Z http://www.open-lab.net/blog/feed/ Sai Bangaru <![CDATA[Differentiable Slang: A Shading Language for Renderers That Learn]]> http://www.open-lab.net/blog/?p=72011 2023-11-02T20:23:44Z 2023-10-23T04:02:00Z NVIDIA just released a SIGGRAPH Asia 2023 research paper, SLANG.D: Fast, Modular and Differentiable Shader Programming. The paper shows how a single language...]]> NVIDIA just released a SIGGRAPH Asia 2023 research paper, SLANG.D: Fast, Modular and Differentiable Shader Programming. The paper shows how a single language...

NVIDIA just released a SIGGRAPH Asia 2023 research paper, SLANG.D: Fast, Modular and Differentiable Shader Programming. The paper shows how a single language can serve as a unified platform for real-time, inverse, and differentiable rendering. The work is a collaboration between MIT, UCSD, UW, and NVIDIA researchers. This is part of a series on Differentiable Slang. For more information about��

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