On Tuesday, March 21st at 2:40pm, NVIDIA will host ��Introduction to DirectX Raytracing,�� a three hour tutorial session. Chris Wyman, Adam Marrs, and Juha Sj?holm will provide GDC attendees with an overview on how to integrate ray tracing into existing raster applications. We asked Adam about adding ray tracing to a custom engine, and what developers should do first when experimenting��
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