Free Chapters From the Upcoming Ray Tracing Gems II Every Week in July – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-26T22:01:23Z http://www.open-lab.net/blog/feed/ Ethan Einhorn <![CDATA[Free Chapters From the Upcoming Ray Tracing Gems II Every Week in July]]> http://www.open-lab.net/blog/?p=34240 2022-08-21T23:52:10Z 2021-07-07T22:51:18Z Every Wednesday in July, NVIDIA Developer is making pre-print PDFs of full chapters from the upcoming book?Ray Tracing Gems II?available free for download....]]> Every Wednesday in July, NVIDIA Developer is making pre-print PDFs of full chapters from the upcoming book?Ray Tracing Gems II?available free for download....

Every Wednesday in July, NVIDIA Developer is making pre-print PDFs of full chapters from the upcoming book Ray Tracing Gems II available free for download. This week��s pre-print release is Chapter 14: The Reference Path Tracer, written by Jakub Boksansky and Adam Marrs. The addition of ray tracing to a real-time renderer makes it possible to create beautiful dynamic effects��such as soft shadows��

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