GANcraft: Turning Gamers into 3D Artists – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-21T20:30:26Z http://www.open-lab.net/blog/feed/ Nathan Horrocks <![CDATA[GANcraft: Turning Gamers into 3D Artists]]> http://www.open-lab.net/blog/?p=43143 2023-01-13T17:35:18Z 2022-01-18T19:33:06Z Scientists at NVIDIA and Cornell University introduced a hybrid unsupervised neural rendering pipeline to represent large and complex scenes efficiently in...]]> Scientists at NVIDIA and Cornell University introduced a hybrid unsupervised neural rendering pipeline to represent large and complex scenes efficiently in...GANcraft: A hybrid unsupervised neural rendering pipeline for voxel worlds

Scientists at NVIDIA and Cornell University introduced a hybrid unsupervised neural rendering pipeline to represent large and complex scenes efficiently in voxel worlds. Essentially, a 3D artist only needs to build the bare minimum, and the algorithm will do the rest to build a photorealistic world. The researchers applied this hybrid neural rendering pipeline to Minecraft block worlds to generate��

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