Improving Aiming Time on Small FPS Targets with Higher Resolutions and Larger Screen Sizes – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-04-06T02:18:37Z http://www.open-lab.net/blog/feed/ Josef Spjut <![CDATA[Improving Aiming Time on Small FPS Targets with Higher Resolutions and Larger Screen Sizes]]> http://www.open-lab.net/blog/?p=42898 2022-08-21T23:53:16Z 2022-01-04T14:00:00Z The majority of esports professionals today tend to play on high-refresh-rate 240 or 360 Hz monitors, the bulk of which are available with 24 to 25 inch...]]> The majority of esports professionals today tend to play on high-refresh-rate 240 or 360 Hz monitors, the bulk of which are available with 24 to 25 inch...

The majority of esports professionals today tend to play on high-refresh-rate 240 or 360 Hz monitors, the bulk of which are available with 24 to 25 inch diagonal sizes and 1080p resolution. In the past, we��ve seen that higher refresh rates help aiming performance, particularly because of the lower system latency that comes with them. Many productivity users prefer higher resolutions and screen��

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