Improving Player Performance with Low Latency as Evident from FPS Aim Trainer Experiments – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-27T16:00:00Z http://www.open-lab.net/blog/feed/ Josef Spjut <![CDATA[Improving Player Performance with Low Latency as Evident from FPS Aim Trainer Experiments]]> http://www.open-lab.net/blog/?p=47169 2023-06-12T20:38:24Z 2022-04-27T17:55:45Z We've been collaborating with The Meta, makers of the popular KovaaK's FPS aim trainer game, for some time now to distribute experiments to their players. Our...]]> We've been collaborating with The Meta, makers of the popular KovaaK's FPS aim trainer game, for some time now to distribute experiments to their players. Our...

We��ve been collaborating with The Meta, makers of the popular KovaaK��s FPS aim trainer game, for some time now to distribute experiments to their players. Our most recent set of experiments was designed to test a player��s aiming ability under changing latency and to give players a chance to compete for the top spot on the leaderboards, at both lower and higher latencies. During the week-long��

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