Integrating NVIDIA Reflex: Q&A with Pathea Head of Technology Jingyang Xu – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-24T17:15:13Z http://www.open-lab.net/blog/feed/ Diego Farinha <![CDATA[Integrating NVIDIA Reflex: Q&A with Pathea Head of Technology Jingyang Xu]]> http://www.open-lab.net/blog/?p=51038 2023-06-12T09:11:41Z 2022-07-22T17:00:00Z NVIDIA spoke with Chief Wizard of Pathea, Jingyang Xu, about himself, his company, and the process of implementing NVIDIA Reflex in My Time at Sandrock, the...]]> NVIDIA spoke with Chief Wizard of Pathea, Jingyang Xu, about himself, his company, and the process of implementing NVIDIA Reflex in My Time at Sandrock, the...

NVIDIA spoke with Chief Wizard of Pathea, Jingyang Xu, about himself, his company, and the process of implementing NVIDIA Reflex in My Time at Sandrock, the studio��s latest release. For those who may not know you, could you tell us about yourself? My name is Jingyang Xu. I am the Chief Wizard for Pathea. In other words, I��m the Head of Technology. I��ve had various jobs in the software��

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