Introduction to Turing Mesh Shaders – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-27T16:00:00Z http://www.open-lab.net/blog/feed/ Christoph Kubisch <![CDATA[Introduction to Turing Mesh Shaders]]> http://www.open-lab.net/blog/?p=11828 2023-08-02T15:21:12Z 2018-09-17T13:00:19Z The Turing architecture introduces a new programmable geometric shading pipeline through the use of mesh shaders. The new shaders bring the compute programming...]]> The Turing architecture introduces a new programmable geometric shading pipeline through the use of mesh shaders. The new shaders bring the compute programming...

The Turing architecture introduces a new programmable geometric shading pipeline through the use of mesh shaders. The new shaders bring the compute programming model to the graphics pipeline as threads are used cooperatively to generate compact meshes (meshlets) directly on the chip for consumption by the rasterizer. Applications and games dealing with high-geometric complexity benefit from the��

Source

]]>
4
���˳���97caoporen����