Learn More About Reservoir Sampling in Free Ray Tracing Gems II Chapter – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-26T22:01:23Z http://www.open-lab.net/blog/feed/ Ethan Einhorn <![CDATA[Learn More About Reservoir Sampling in Free Ray Tracing Gems II Chapter]]> http://www.open-lab.net/blog/?p=34671 2022-08-21T23:52:14Z 2021-07-16T18:59:13Z As the August 4 release date for Ray Tracing Gems II nears, NVIDIA is offering another free chapter from the book to celebrate. This time, the topic is...]]> As the August 4 release date for Ray Tracing Gems II nears, NVIDIA is offering another free chapter from the book to celebrate. This time, the topic is...

As the August 4 release date for Ray Tracing Gems II nears, NVIDIA is offering another free chapter from the book to celebrate. This time, the topic is reservoir sampling, which is a family of algorithms that, given a stream of N elements, randomly select a K-element subset in a single pass. Usually, K is defined as a small constant, but N need not be known in advance. This powerful gem is a��

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