GPU Pro Tip: Lerp Faster in C++ – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-21T20:30:26Z http://www.open-lab.net/blog/feed/ Mark Harris <![CDATA[GPU Pro Tip: Lerp Faster in C++]]> http://www.open-lab.net/blog/parallelforall/?p=5412 2022-08-21T23:37:33Z 2015-06-11T06:14:05Z Linear interpolation is a simple and fundamental numerical calculation prevalent in many fields. It's so common in computer graphics that programmers often use...]]> Linear interpolation is a simple and fundamental numerical calculation prevalent in many fields. It's so common in computer graphics that programmers often use...GPU Pro Tip

Linear interpolation is a simple and fundamental numerical calculation prevalent in many fields. It��s so common in computer graphics that programmers often use the verb ��lerp�� to refer to linear interpolation, a function that��s built into all modern graphics hardware (often in multiple hardware units). You can enable linear interpolation (also known as linear filtering) on texture fetches in��

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