NVIDIA recently caught up with veteran-level lighting artist Ted Mebratu to find out how he pushed real-time lighting to its limits with the Rainy Neon Lights scene created by environment artist Maarten Hof. Using an NVIDIA RTX 3090Ti and the NVIDIA RTX Branch of Unreal Engine (NvRTX), Mebratu spoke to NVIDIA about what his aspirations were for the scene and pushing the limits of real-time��
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