In this video, Manuel Kraemer, Senior Software Engineer at NVIDIA, details the three most important things developers need to know about mesh shading. To learn more, you can attend their talk at GDC: Title: ASTEROIDS MESH SHADING WITH DX12 Location: Room 205, South Hall Date: Friday, March 22 Time: 3:00pm �C 4:00pm Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits��
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