Fast and Fun: My First Real-Time Ray Tracing Demo – NVIDIA Technical BlogNews and tutorials for developers, data scientists, and IT admins2025-04-29T22:44:15Zhttp://www.open-lab.net/blog/feed/Eric Haines<![CDATA[Fast and Fun: My First Real-Time Ray Tracing Demo]]>http://www.open-lab.net/blog/?p=122282023-02-13T17:35:46Z2018-10-03T13:00:18ZEditor��s note: What happens when a veteran graphics programmer with substantial experience in old-school ray tracing (in other words, offline rendering), gets...