New Video: Composition and Layering with Universal Scene Description – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-18T20:27:07Z http://www.open-lab.net/blog/feed/ Aaron Luk <![CDATA[New Video: Composition and Layering with Universal Scene Description]]> http://www.open-lab.net/blog/?p=67287 2023-10-25T23:52:36Z 2023-06-29T17:30:00Z Developers are using Universal Scene Description (OpenUSD) to push the boundaries of 3D workflows. As an ecosystem and interchange paradigm, OpenUSD models,...]]> Developers are using Universal Scene Description (OpenUSD) to push the boundaries of 3D workflows. As an ecosystem and interchange paradigm, OpenUSD models,...A man standing in an open office.

Developers are using Universal Scene Description (OpenUSD) to push the boundaries of 3D workflows. As an ecosystem and interchange paradigm, OpenUSD models, labels, classifies, and combines a wide range of data sources into a composed ground truth. It is also highly extensible with four key features that help developers meet the demands of virtual worlds. In this video series��

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