NVIDIA Announces Full Open Source of Material Definition Language to Streamline Graphics Pipelines – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-25T19:13:05Z http://www.open-lab.net/blog/feed/ Zach Lo <![CDATA[NVIDIA Announces Full Open Source of Material Definition Language to Streamline Graphics Pipelines]]> http://www.open-lab.net/blog/?p=51980 2022-09-07T18:49:56Z 2022-08-09T17:00:00Z NVIDIA at SIGGRAPH 2022 announced the full open sourcing of Material Definition Language (MDL)��including the MDL Distiller and GLSL backend technologies��to...]]> NVIDIA at SIGGRAPH 2022 announced the full open sourcing of Material Definition Language (MDL)��including the MDL Distiller and GLSL backend technologies��to...

NVIDIA at SIGGRAPH 2022 announced the full open sourcing of Material Definition Language (MDL)��including the MDL Distiller and GLSL backend technologies��to further expand the MDL ecosystem. Building the world��s most accurate and scalable models for material and rendering simulation is a continuous effort, requiring flexibility and adaptability. MDL is NVIDIA��s vision for renderer algorithm��

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