NVIDIA is releasing the latest version of Variable Rate Supersampling (VRSS), which now includes gaze-tracked foveated rendering. VRSS 2 with dynamic foveated region at 8x shading rate. The blue foveated region has the highest image quality and location determined by eye gaze-tracking. Image of Boneworks courtesy of Stress Level Zero. Foveated rendering is a technique where a region of the��
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