Boosting Inline Packet Processing Using DPDK and GPUdev with GPUs – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-18T20:27:07Z http://www.open-lab.net/blog/feed/ Elena Agostini <![CDATA[Boosting Inline Packet Processing Using DPDK and GPUdev with GPUs]]> http://www.open-lab.net/blog/?p=46566 2023-10-23T17:21:50Z 2022-04-29T03:39:55Z The inline processing of network packets using GPUs is a packet-analysis technique useful to a number of different application domains: signal processing,...]]> The inline processing of network packets using GPUs is a packet-analysis technique useful to a number of different application domains: signal processing,...

The inline processing of network packets using GPUs is a packet-analysis technique useful to a number of different application domains: signal processing, network security, information gathering, input reconstruction, and so on. The main requirement of these application types is to move received packets into GPU memory as soon as possible, to trigger the CUDA kernel responsible to execute��

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