Q&A: Looking Back to When 1997��s Quake II Got a Path Tracing Update – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-24T17:51:15Z http://www.open-lab.net/blog/feed/ Ethan Einhorn <![CDATA[Q&A: Looking Back to When 1997��s Quake II Got a Path Tracing Update]]> http://www.open-lab.net/blog/?p=75811 2023-12-21T19:01:14Z 2023-12-20T22:15:39Z In 2019, if you wanted to check out the cutting edge in video game graphics, you needed an NVIDIA GeForce RTX 20 Series GPU and a copy of a game that was...]]> In 2019, if you wanted to check out the cutting edge in video game graphics, you needed an NVIDIA GeForce RTX 20 Series GPU and a copy of a game that was...Still from Quake II RTX.

In 2019, if you wanted to check out the cutting edge in video game graphics, you needed an NVIDIA GeForce RTX 20 Series GPU and a copy of a game that was released in 1997, Quake II. With those pieces in hand, you could be among the first players in the world to see path tracing running in real-time on a consumer GPU. ��Somehow a game from 1997 convinced me it was time to upgrade��

Source

]]>
0
���˳���97caoporen����