Render Millions of Direct Lights in Real-Time With RTX Direct Illumination (RTXDI) – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-26T22:01:23Z http://www.open-lab.net/blog/feed/ Phillip Singh <![CDATA[Render Millions of Direct Lights in Real-Time With RTX Direct Illumination (RTXDI)]]> https://news.www.open-lab.net/?p=18235 2023-03-22T01:09:05Z 2020-10-05T13:00:00Z Until today, artists had performance constraints that artificially limited lighting complexity; real-time renderers simply could not support more than a handful...]]> Until today, artists had performance constraints that artificially limited lighting complexity; real-time renderers simply could not support more than a handful...

Until today, artists had performance constraints that artificially limited lighting complexity; real-time renderers simply could not support more than a handful of dynamic lights. For years, NVIDIA sought methods to remove this barrier and enable real-time rendering of arbitrarily complex lighting. With NVIDIA��s Marbles at Night demo shown at the launch of the Ampere GeForce GPUs��

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