RTX-Powered Spatial Framework Delivers Full Ray Tracing with USD for XR Pipelines – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-13T20:13:39Z http://www.open-lab.net/blog/feed/ Max Bickley <![CDATA[RTX-Powered Spatial Framework Delivers Full Ray Tracing with USD for XR Pipelines]]> http://www.open-lab.net/blog/?p=68837 2023-10-25T23:52:34Z 2023-08-08T18:31:00Z Developing extended reality (XR) applications can be extremely challenging. Users typically start with a template project and adhere to pre-existing packaging...]]> Developing extended reality (XR) applications can be extremely challenging. Users typically start with a template project and adhere to pre-existing packaging...

Developing extended reality (XR) applications can be extremely challenging. Users typically start with a template project and adhere to pre-existing packaging templates for deploying an app to a headset. This approach creates a distinct bottleneck in the asset iteration pipeline. Updating assets inside an XR experience becomes completely dependent on how fast the developer can build, package��

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