Sim2SG: Generating Sim-to-Real Scene Graphs for Transfer Learning – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-26T22:01:23Z http://www.open-lab.net/blog/feed/ Aayush Prakash <![CDATA[Sim2SG: Generating Sim-to-Real Scene Graphs for Transfer Learning]]> http://www.open-lab.net/blog/?p=24213 2022-08-21T23:41:05Z 2021-02-25T00:53:58Z Scene graphs (SGs) in both computer vision and computer graphics are an interpretable and structural representation of scenes. A scene graph summarizes entities...]]> Scene graphs (SGs) in both computer vision and computer graphics are an interpretable and structural representation of scenes. A scene graph summarizes entities...

Scene graphs (SGs) in both computer vision and computer graphics are an interpretable and structural representation of scenes. A scene graph summarizes entities in the scene and plausible relationships among them. SGs have applications in the fields of computer vision, robotics, autonomous vehicles, and so on. Current SG-generation techniques rely on the limited availability of expensive��

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