The Peak-Performance-Percentage Analysis Method for Optimizing Any GPU Workload – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-25T13:00:00Z http://www.open-lab.net/blog/feed/ Louis Bavoil <![CDATA[The Peak-Performance-Percentage Analysis Method for Optimizing Any GPU Workload]]> http://www.open-lab.net/blog/?p=12004 2024-08-28T18:26:12Z 2019-06-21T17:33:49Z Figuring out how to reduce the GPU frame time of a rendering application on PC is challenging for even the most experienced PC game developers. In this blog...]]> Figuring out how to reduce the GPU frame time of a rendering application on PC is challenging for even the most experienced PC game developers. In this blog...

Figuring out how to reduce the GPU frame time of a rendering application on PC is challenging for even the most experienced PC game developers. In this blog post, we describe a performance triage method we��ve been using internally at NVIDIA to let us figure out the main performance limiters of any given GPU workload (also known as perf marker or call range), using NVIDIA-specific hardware metrics.

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