Turing Multi-View Rendering in VRWorks – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-26T22:01:23Z http://www.open-lab.net/blog/feed/ Swaroop Bhonde <![CDATA[Turing Multi-View Rendering in VRWorks]]> http://www.open-lab.net/blog/?p=12041 2022-08-21T23:39:08Z 2018-09-24T13:05:33Z Virtual reality displays continue to evolve and now include advanced configurations such as canted HMDs with non-coplanar displays. Other headsets offer...]]> Virtual reality displays continue to evolve and now include advanced configurations such as canted HMDs with non-coplanar displays. Other headsets offer...

Virtual reality displays continue to evolve and now include advanced configurations such as canted HMDs with non-coplanar displays. Other headsets offer ultra-wide fields-of-view as well as other novel configurations. NVIDIA Turing GPUs incorporate a new feature called Multi-View Rendering (MVR) which expands upon Single Pass Stereo, increasing the number of projection views for a single rendering��

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