Using Mesh Shaders for Professional Graphics – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-27T16:00:00Z http://www.open-lab.net/blog/feed/ Christoph Kubisch <![CDATA[Using Mesh Shaders for Professional Graphics]]> http://www.open-lab.net/blog/?p=22555 2024-06-12T19:50:37Z 2020-12-08T21:16:49Z Mesh shaders were introduced with the Turing architecture and are shipping with Ampere as well. In this post, I offer a detailed look over mesh shader...]]> Mesh shaders were introduced with the Turing architecture and are shipping with Ampere as well. In this post, I offer a detailed look over mesh shader...

Mesh shaders were introduced with the Turing architecture and are shipping with Ampere as well. In this post, I offer a detailed look over mesh shader experiences for these hardware architectures so far. The context of these results was primarily CAD and DCC viewport or VR-centric. However, some of it may be applicable to games as well, which increase in geometric complexity.

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