Using Vulkan SC for Safety-Critical Graphics and Real-time GPU Processing – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-20T22:37:13Z http://www.open-lab.net/blog/feed/ Neil Trevett <![CDATA[Using Vulkan SC for Safety-Critical Graphics and Real-time GPU Processing]]> http://www.open-lab.net/blog/?p=54816 2023-06-12T08:55:30Z 2022-09-13T16:00:00Z GPU-accelerated processing is vital to many automotive and embedded systems. Safety-critical and real-time applications have different requirements and...]]> GPU-accelerated processing is vital to many automotive and embedded systems. Safety-critical and real-time applications have different requirements and...

GPU-accelerated processing is vital to many automotive and embedded systems. Safety-critical and real-time applications have different requirements and deployment priorities than consumer applications, but they often are developed using GPU APIs that have been primarily designed for use in games. Vulkan SC (Safety Critical) is a newly released open standard to streamline the use of GPUs in��

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