VR SLI: Accelerating OpenGL Virtual Reality with Multi-GPU Rendering – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-03-25T13:00:00Z http://www.open-lab.net/blog/feed/ Ingo Esser <![CDATA[VR SLI: Accelerating OpenGL Virtual Reality with Multi-GPU Rendering]]> http://www.open-lab.net/blog/parallelforall/?p=6210 2023-02-13T18:25:45Z 2015-12-21T14:00:49Z High-performance stereo head-mounted display (HMD) rendering is a fundamental component of the virtual reality ecosystem. HMD rendering requires substantial...]]> High-performance stereo head-mounted display (HMD) rendering is a fundamental component of the virtual reality ecosystem. HMD rendering requires substantial...Head-Mounted Display

High-performance stereo head-mounted display (HMD) rendering is a fundamental component of the virtual reality ecosystem. HMD rendering requires substantial graphics horsepower to deliver high-quality, high-resolution stereo rendering with a high frame rate. Today, NVIDIA is releasing VR SLI for OpenGL via a new OpenGL extension called ��GL_NVX_linked_gpu_multicast�� that can be used to greatly��

Source

]]>
30
���˳���97caoporen����