NVIDIA SIPL: Common Data Structures - SIPL
Definition in file NvSIPLCommon.hpp.
Go to the source code of this file.
Data Structures | |
struct | nvsipl::NvSiplRect |
Holds a rectangular region of a surface. More... | |
struct | nvsipl::NvSiplPoint |
Defines the location of a point on a two-dimensional object. More... | |
struct | nvsipl::NvSiplPointFloat |
Defines the float-precision location of a point on a two-dimensional object. More... | |
struct | nvsipl::SIPLErrorDetails |
Error details for a particular device. More... | |
Namespaces | |
nvsipl | |
Contains the classes and variables for implementation of SIPL. | |
Macros | |
#define | SIPL_TRUE |
A true NvSiplBool value. More... | |
#define | SIPL_FALSE |
A false NvSiplBool value. More... | |
Typedefs | |
typedef uint64_t | nvsipl::NvSiplGlobalTime |
Media global time, measured in microseconds. More... | |
typedef uint32_t | nvsipl::NvSiplBool |
A boolean value, holding SIPL_TRUE or SIPL_FALSE. More... | |