NanoVDB
Developed by NVIDIA, NanoVDB adds real-time rendering GPU support for OpenVDB. OpenVDB is the Academy Award-winning industry standard data-structure and toolset used for manipulating volumetric effects.
Get StartedBenefits
NanoVDB is for artists and engineers within motion picture production and game development looking to accelerate processes such as filtering, volume rendering, collision detection, ray tracing and more! NanoVDB will allow developers to generate and load complex special effects in real time while using a small memory footprint, freeing up the CPU and GPU for other critical processes.
Industry Standard
NanoVDB accelerates OpenVDB applications, which is the industry standard for motion picture visual effects. OpenVDB has spearheaded the quick adoption of NanoVDB, guaranteeing long lasting support.
GPU Accelerated
Fully optimized for the highest performance and quality in real time on NVIDIA GPUs, NanoVDB will accelerate the most graphically intensive processes.
Seamless Integration
Complete compatibility with OpenVDB structures allows for quick back-and-forth functionality, allowing efficient creation and visualization of pre-existing data.
fVDB
fVDB is a deep learning framework for sparse, large-scale, high-performance spatial intelligence. It builds AI operators on top of NanoVDB to enable reality-scale digital twins.
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Partners



“With NanoVDB being added to the upcoming Houdini 18.5 release, we’ve moved the static collisions of our Vellum Solver and the sourcing of our Pyro Solver over to the GPU, giving artists the performance and more fluid experience they crave