Aurelio Reis
Aurelio spends his days at NVIDIA working diligently to ensure that realtime graphics developers worldwide have the best graphics tools possible. As the Director of Graphics Tools, Aurelio works with customers inside and outside of NVIDIA to help guide the vision and development of graphics tools like Nsight Graphics and Nsight Aftermath. Prior to life at NVIDIA, Aurelio was a Game Developer for 16 years, having worked at most of the “big publishers” on legendary titles like Jedi Academy, Civilization, Wolfenstein, Doom and For Honor.