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  • DriveWorks SDK Reference
    5.8.83 Release
    For Test and Development only

    All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
    FrameCaptureExtra.h
    Go to the documentation of this file.
    1
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    30
    47#ifndef DWGL_FRAMECAPTUREEXTRA_H_
    48#define DWGL_FRAMECAPTUREEXTRA_H_
    49
    50#include "FrameCapture.h"
    51
    52#ifdef __cplusplus
    53extern "C" {
    54#endif
    55
    69
    83
    95
    106DW_DEPRECATED("dwFrameCapture_appendFrameCUDAAsync: this function is deprecated, replace with the dwFrameCapture_appendFrameAsync")
    108
    109#ifndef VIBRANTE
    120dwStatus dwFrameCapture_appendFrameCPUAsync(const dwImageCPU* img, dwFrameCaptureHandle_t framecapture);
    121#else
    133#endif
    145
    146#ifdef __cplusplus
    147}
    148#endif
    150#endif // DWGL_FRAMECAPTUREEXTRA_H_
    NVIDIA DriveWorks API: FrameCapture Methods
    #define DW_DEPRECATED(msg)
    Definition: Exports.h:66
    dwStatus
    Status definition.
    Definition: Status.h:171
    struct dwFrameCaptureObject * dwFrameCaptureHandle_t
    Handle to a Frame Capture module object.
    Definition: FrameCapture.h:63
    DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_appendFrameGLAsync(const dwImageGL *img, dwFrameCaptureHandle_t framecapture)
    Asynchronously append a dwImageGL frame to the capture and it's serialized.
    DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_appendFrameCUDAAsync(const dwImageCUDA *img, dwFrameCaptureHandle_t framecapture)
    Asynchronously append a dwImageCUDA frame to the capture and it's serialized.
    DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_start(dwFrameCaptureHandle_t framecapture)
    Starts frame capture.
    DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_stop(dwFrameCaptureHandle_t framecapture)
    Stops frame capture.
    DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_appendFrameAsync(const dwImageHandle_t img, dwFrameCaptureHandle_t framecapture)
    Asynchronously append a dwImageHandle frame to the capture and it's serialized.
    DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_appendFrameNvMediaAsync(const dwImageNvMedia *img, dwFrameCaptureHandle_t framecapture)
    Asynchronously append a dwImageNvMedia frame to the capture and it's serialized.
    Defines a GL texture image.
    Definition: Image.h:61
    struct dwImageObject * dwImageHandle_t
    Definition: Image.h:110
    Defines a CPU-based image.
    Definition: Image.h:414
    Defines a CUDA image.
    Definition: Image.h:427
    Defines an NvMedia image.
    Definition: Image.h:443
    #define DW_VIZ_API_PUBLIC
    Definition: Exports.h:49
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