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  • NVIDIA DRIVE OS Linux SDK API Reference

    6.0.9 Release
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    EGL_EXT_platform_wayland
    Name
    
        EXT_platform_wayland
    
    Name Strings
    
        EGL_EXT_platform_wayland
    
    Contributors
    
        Chad Versace <chad.versace@intel.com>
    
    Contacts
    
        Chad Versace <chad.versace@intel.com>
    
    Status
    
        Complete
    
    Version
    
        Version 4, 2014-03-10
    
    Number
    
        EGL Extension #63
    
    Extension Type
    
        EGL client extension
    
    Dependencies
    
        Requires EGL_EXT_client_extensions to query its existence without
        a display.
    
        Requires EGL_EXT_platform_base.
    
        This extension is written against the wording of version 7 of the
        EGL_EXT_platform_base specification.
    
    Overview
    
        This extension defines how to create EGL resources from native Wayland
        resources using the functions defined by EGL_EXT_platform_base.
    
    New Types
    
        None
    
    New Procedures and Functions
    
        None
    
    New Tokens
    
        Accepted as the <platform> argument of eglGetPlatformDisplayEXT:
    
            EGL_PLATFORM_WAYLAND_EXT                0x31D8
    
    Additions to the EGL Specification
    
        None.
    
    New Behavior
    
        To determine if the EGL implementation supports this extension, clients
        should query the EGL_EXTENSIONS string of EGL_NO_DISPLAY.
    
        To obtain an EGLDisplay backed by a Wayland display, call
        eglGetPlatformDisplayEXT with <platform> set to EGL_PLATFORM_WAYLAND_EXT.  The
        <native_display> parameter specifies the Wayland display  to use and must
        either point to a `struct wl_display` or be EGL_DEFAULT_DISPLAY. If
        <native_display> is EGL_DEFAULT_DISPLAY, then EGL will create a new
        wl_display structure by connecting to the default Wayland socket.  The
        manual page wl_display_connect(3) defines the location of the default
        Wayland socket.
    
        To obtain an on-screen rendering surface from a Wayland window, call
        eglCreatePlatformWindowSurfaceEXT with a <dpy> that belongs to Wayland and
        a <native_window> that points to a `struct wl_egl_surface`.
    
        It is not valid to call eglCreatePlatformPixmapSurfaceEXT with a <dpy>
        that belongs to Wayland. Any such call fails and generates
        EGL_BAD_PARAMETER.
    
    Issues
    
        1. Should this extension permit EGL_DEFAULT_DISPLAY as input to
           eglGetPlatformDisplayEXT()?
    
           RESOLUTION: Yes. When given EGL_DEFAULT_DISPLAY, eglGetPlatformDisplayEXT
           returns a display backed by the default Wayland display.
    
        2. Should this extension support creation EGLPixmap resources from Wayland
           pixmaps?
    
           RESOLVED. No. Wayland has no pixmap type.
    
        3. Should the extension namespace be EXT or MESA?
        
           The only shipping EGL implementation today (2013-04-26) that supports
           Wayland is Mesa. However, perhaps the extension should reside in the
           EXT namespace in expectation that other vendors will also begin
           supporting Wayland.
        
           RESOLVED. Use the EXT namespace because other vendors have expressed
           interest in Wayland.
    
    Revision History
    
        Version 4, 2014-03-10(Chad Versace)
            - Change resolution of issue #1 from "no" to "yes". Now
              eglGetPlatformDisplayEXT accepts EGL_DEFAULT_DISPLAY for Wayland.
            - Explain in more detail how EGL connects to the default Wayland
              display.
    
        Version 3, 2013-10-16 (Chad Versace)
            - Resolve issue #3 to use EXT namespace.
    
        Version 2, 2013-09-12 (Chad Versace)
            - Update to wording of version 7 of EGL_EXT_platform_base spec.
            - Add section "Extension Type".
            - Rephrase the discussion of how to create a Wayland EGLDisplay
              to follow the analogous discussion in the published
              EGL_EXT_platform_x11 spec.
            - Change resolution of issue 1 from yes to no, because of likely type
              mismatch between EGL_DEFAULT_DISPLAY_TYPE and void*.
    
        Version 1, 2013-04-26 (Chad Versace)
            - Initial draft
    
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