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  • Compute Graph Framework SDK Reference  5.22
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    IVicNode.hpp
    Go to the documentation of this file.
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    30
    31#ifndef DW_FRAMEWORK_IVIC_NODE_HPP_
    32#define DW_FRAMEWORK_IVIC_NODE_HPP_
    33
    34#if VIBRANTE_PDK_DECIMAL >= 6000600
    35#include <nvmedia_6x/nvmedia_ldc.h>
    36#include <nvmedia_6x/nvmedia_2d.h>
    37#endif
    38
    40
    41namespace dw
    42{
    43namespace framework
    44{
    59// coverity[autosar_cpp14_a0_1_6_violation]
    61{
    62public:
    63 virtual ~IVicLdcNode() = default;
    64
    65#if VIBRANTE_PDK_DECIMAL >= 6000600
    75 virtual void setLdcPreFences(const Pass* pass, NvMediaLdc* ldc, NvSciSyncFence const ldcPrefenceList[], size_t ldcPrefenceCount, NvSciSyncObj ldcPostfencesyncObj) = 0;
    76
    84 virtual void getLdcPostFence(const Pass* pass, NvMediaLdc* ldc, NvSciSyncFence* ldcPostfence) = 0;
    85#endif // VIBRANTE_PDK_DECIMAL >= 6000600
    86}; // class IVicLdcNode
    87
    88// coverity[autosar_cpp14_a0_1_6_violation]
    90{
    91public:
    92 virtual ~IVicNv2DNode() = default;
    93
    94#if VIBRANTE_PDK_DECIMAL >= 6000600
    104 virtual void set2DPreFences(const Pass* pass, NvMedia2D* nv2D, NvSciSyncFence const nv2DPrefenceList[], size_t nv2DPrefenceCount, NvSciSyncObj nv2DPostfencesyncObj) = 0;
    105
    113 virtual void get2DPostFence(const Pass* pass, NvMedia2D* nv2D, NvSciSyncFence* nv2DPostfence) = 0;
    114#endif // VIBRANTE_PDK_DECIMAL >= 6000600
    115}; // class IVicNv2DNode
    116
    117} // namespace framework
    118} // namespace dw
    119
    120#endif // DW_FRAMEWORK_IVIC_NODE_HPP_
    virtual ~IVicLdcNode()=default
    virtual ~IVicNv2DNode()=default
    Pass is a runnable describes the metadata of a pass.
    Definition: Pass.hpp:50
    Definition: Buffer.hpp:41
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