Loading [MathJax]/extensions/tex2jax.js
  • <xmp id="om0om">
  • <table id="om0om"><noscript id="om0om"></noscript></table>

  • DriveWorks SDK Reference
    5.10.90 Release
    For Test and Development only

    All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
    MatrixDefs.h
    Go to the documentation of this file.
    1
    2//
    3// Notice
    4// ALL NVIDIA DESIGN SPECIFICATIONS AND CODE ("MATERIALS") ARE PROVIDED "AS IS" NVIDIA MAKES
    5// NO REPRESENTATIONS, WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
    6// THE MATERIALS, AND EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES OF NONINFRINGEMENT,
    7// MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
    8//
    9// NVIDIA CORPORATION & AFFILIATES assumes no responsibility for the consequences of use of such
    10// information or for any infringement of patents or other rights of third parties that may
    11// result from its use. No license is granted by implication or otherwise under any patent
    12// or patent rights of NVIDIA CORPORATION & AFFILIATES. No third party distribution is allowed unless
    13// expressly authorized by NVIDIA. Details are subject to change without notice.
    14// This code supersedes and replaces all information previously supplied.
    15// NVIDIA CORPORATION & AFFILIATES products are not authorized for use as critical
    16// components in life support devices or systems without express written approval of
    17// NVIDIA CORPORATION & AFFILIATES.
    18//
    19// SPDX-FileCopyrightText: Copyright (c) 2016-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
    20// SPDX-License-Identifier: LicenseRef-NvidiaProprietary
    21//
    22// NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
    23// property and proprietary rights in and to this material, related
    24// documentation and any modifications thereto. Any use, reproduction,
    25// disclosure or distribution of this material and related documentation
    26// without an express license agreement from NVIDIA CORPORATION or
    27// its affiliates is strictly prohibited.
    28//
    30
    31#ifndef DW_CORE_MATRIXDEFS_H_
    32#define DW_CORE_MATRIXDEFS_H_
    33
    34#include "MatrixTypes.h"
    35
    36#ifdef __cplusplus
    37extern "C" {
    38#endif
    39
    42 (float32_t)0, (float32_t)1}};
    45 (float32_t)0, (float32_t)1, (float32_t)0,
    46 (float32_t)0, (float32_t)0, (float32_t)1}};
    49 (float32_t)0, (float32_t)1, (float32_t)0,
    50 (float32_t)0, (float32_t)0, (float32_t)1}};
    55 (float32_t)0, (float32_t)0, (float32_t)0, (float32_t)1}};
    64static const dwTransformation2f DW_IDENTITY_TRANSFORMATION2F = {{1.f, 0.f, 0.f,
    65 0.f, 1.f, 0.f,
    66 0.f, 0.f, 1.f}};
    68static const dwTransformation3f DW_IDENTITY_TRANSFORMATION3F = {{1.f, 0.f, 0.f, 0.f,
    69 0.f, 1.f, 0.f, 0.f,
    70 0.f, 0.f, 1.f, 0.f,
    71 0.f, 0.f, 0.f, 1.f}};
    72
    73#ifdef __cplusplus
    74}
    75#endif
    76
    77#endif // DW_CORE_MATRIXDEFS_H_
    static const dwMatrix6f DW_IDENTITY_MATRIX6F
    Identity for dwMatrix6f.
    Definition: MatrixDefs.h:57
    static const dwTransformation2f DW_IDENTITY_TRANSFORMATION2F
    Identity for dwTransformation2f.
    Definition: MatrixDefs.h:64
    static const dwMatrix2f DW_IDENTITY_MATRIX2F
    Identity for dwMatrix2f.
    Definition: MatrixDefs.h:41
    static const dwMatrix4f DW_IDENTITY_MATRIX4F
    Identity for dwMatrix4f.
    Definition: MatrixDefs.h:52
    static const dwMatrix3d DW_IDENTITY_MATRIX3D
    Identity for dwMatrix3d.
    Definition: MatrixDefs.h:48
    static const dwMatrix3f DW_IDENTITY_MATRIX3F
    Identity for dwMatrix3f.
    Definition: MatrixDefs.h:44
    static const dwTransformation3f DW_IDENTITY_TRANSFORMATION3F
    Identity for dwTransformation3f.
    Definition: MatrixDefs.h:68
    Defines a 2x2 matrix of floating point numbers by using only one array.
    Definition: MatrixTypes.h:132
    Defines a 3x3 matrix of double floating point numbers by using only one array.
    Definition: MatrixTypes.h:146
    Defines a 3x3 matrix of floating point numbers by using only one array.
    Definition: MatrixTypes.h:139
    Defines a 4x4 matrix of floating point numbers (column major) by using only one array.
    Definition: MatrixTypes.h:153
    Defines a 6x6 matrix of floating point numbers (column major) by using only one array.
    Definition: MatrixTypes.h:167
    Specifies a 2D transformation as a 3 x 3 matrix in column-major order.
    Definition: MatrixTypes.h:176
    Specifies a 3D rigid transformation.
    Definition: MatrixTypes.h:186
    float float32_t
    Specifies POD types.
    Definition: BasicTypes.h:57
    人人超碰97caoporen国产